Showing posts with label cave. Show all posts
Showing posts with label cave. Show all posts

Monday, July 18, 2011

Work: Cave II

We later had to do another project in which we were to create another cave, but actually texture the models.

Programs Used:

  • AutoDesk 3DS Max
  • Photoshop CS5
The textures are based of pictures provided by Carnegie Mellon University.






Work: Cave

One of the first 3D design projects we had was to design a 3D cave/basement telling a story. No outside sources, everything had to be created by us.

I am a programmer, so starting to make real-life things from boxes and circles was a new concept :) but I'm getting there.




These are some renders from my 3D cave, telling the story after a party.
All these models where made with the AutoDesk 3DS Max 2012.