Showing posts with label photoshop. Show all posts
Showing posts with label photoshop. Show all posts

Monday, July 18, 2011

Work: Cave II

We later had to do another project in which we were to create another cave, but actually texture the models.

Programs Used:

  • AutoDesk 3DS Max
  • Photoshop CS5
The textures are based of pictures provided by Carnegie Mellon University.