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Showing posts with label
photoshop
.
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Showing posts with label
photoshop
.
Show all posts
Monday, July 18, 2011
Work: Cave II
We later had to do another project in which we were to create another cave, but actually texture the models.
Programs Used:
AutoDesk 3DS Max
Photoshop CS5
The textures are based of pictures provided by Carnegie Mellon University.
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