Monday, July 18, 2011

Work: Cave

One of the first 3D design projects we had was to design a 3D cave/basement telling a story. No outside sources, everything had to be created by us.

I am a programmer, so starting to make real-life things from boxes and circles was a new concept :) but I'm getting there.




These are some renders from my 3D cave, telling the story after a party.
All these models where made with the AutoDesk 3DS Max 2012.

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