Monday, July 18, 2011

Work: Cave II

We later had to do another project in which we were to create another cave, but actually texture the models.

Programs Used:

  • AutoDesk 3DS Max
  • Photoshop CS5
The textures are based of pictures provided by Carnegie Mellon University.






Work: Cave

One of the first 3D design projects we had was to design a 3D cave/basement telling a story. No outside sources, everything had to be created by us.

I am a programmer, so starting to make real-life things from boxes and circles was a new concept :) but I'm getting there.




These are some renders from my 3D cave, telling the story after a party.
All these models where made with the AutoDesk 3DS Max 2012.

Saturday, July 16, 2011

CMU Update!

So, its been quite a while since my last update. My camp is pretty much half-way done, so it was a must to post an update!

Although I am a programmer and my focus for this camp is programming, every students still gets to take the 3 crucial classes for the game industry. Game Design, Programming, and Art.

Game Design: creating terrains, controlling the player's decisions, psychology (yep xD), as well as basic game creation

Art: 3D modeling (mainly using AutoDesk 3ds Max), and texturing (Photoshop CS5)

Programming: actual coding behind games, create finite state machines, game engines.

In programming (which I have Mondays, Wednesdays, and Fridays) we use either Python together with the Panda3D engine (created by Disney, but currently maintained by Carnegie Mellon's ETC), or Javascript through Unity3D's engine.

Overall all the classes are great. They are fun (especially when programmers try to draw xD), interesting, and challenging.  The teachers and professors are great people, and are very helpful.

Sunday, June 26, 2011

First Day @ Carnegie Mellon

Pictures property of: http://eics-conference.org


So yesterday was my first day here at Carnegie Mellon University. Although I didn't really do anything out of the ordinary or pertaining to the Game Academy I went to some meetings, and a speech from the director. As well as a campus tour. I have to say that CMU's campus is really beautiful. It has a lot of buildings which have a long history on campus. The residence halls are very spacious and comfortable, and are all fitted with high security. Overall the security of the campus is outstanding. And there is free WiFi within one mile radius of the campus! So even if you live outside campus you can get Carnegie's wifi!

My room


The room I was assigned is pretty cool. Since I got here after my roommate, who is cool by the way, I got the bunk bed. Although it might seem like the better choice, it's a pain when you've got to get something in the middle of the night.
And this is where the magic happens :)
So today I will go on a walking tour of Pittsburgh, hang out, maybe go visit some stores and restaurants; because, tomorrow we will start the hard work.

Friday, June 24, 2011

National High School Gaming Academy @ Carnegie Mellon University

It has been a while since I last blogged, so I am deciding to do something a little bit different. For the next 6 weeks I am going to be attending the NHSGA over at Carnegie Mellon University. It is a Pre-College summer camp in Pittsburgh where attendees get to explore the video game industry and the skills needed to be successful in it. They teach Game Art, Design, and Programming. I am attending the camp with a focus on video game programming, but all three will be taught.

Today I board a plane to Pittsburgh and stay overnight there, because tomorrow is the registration day. I have everything ready and packed. Well everything besides my laptop, given that I'm posting this. After this I will pack the laptop and get ready to head to the airport. Hopefully my next post will be from the campus at Carnegie Mellon.

I will try to keep up with my blog on what's going on @ Carnegie Mellon. My camp activities, as well as programming progress.